Tuesday, November 10, 2009

T6 acquired

Last week Monday I got it =3. Figured I'd 2 main it up Kazuya (he's simple and I played him in the arcades because he barely changed) and Baek (for the mixups, and I played him in t5)

Made a baek combo vid, http://www.youtube.com/watch?v=roQ_M7Wekq0

It took 5 hours to figure out juggles and record them; 2 hours editing. Really baek has 6 different sort of launchers.
-df2
-uf4 /FLA_uf3
-b3
-ws 21 / (I think) low parry
-db4 / ff3 / df2, f4
-(Crit or from stun) 4
Anything that ends in a bounce has 2 options, wave dash with a delayed ws444 or df34. Use df34 for map control. 433~f can pick up from bounces and the halfway launchers (IE ff3) from close. Baek's FLA entrances give him frame advantage on block. He's FLA side step improved making it very useful. He's wall juggle I've yet to work on. I've just been doing f212, d33 or f214, db4.

I've yet to play online but I had a look at a few replays and it looks horrid. Do not want.

After spending so long in training figuring out juggles, I feel like just keeping him as my main =/. Although I really need to do the same with Kaz. I haven't really figured out his juggles. Plus it really helps develop the co-ordination/dexterity.